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Stable 83 Staff
The staff that manage and maintain Stable 83 and by proxy Stable City. Made up of Administrators and specialized Officers in command of mostly Roboponies, with the remaining ponies having brain domes and regular mental and neural backups. Each one has an assig...
Brainless Villagers
The brainless villagers inhabit the Brainless Village. Made up primarily of ponies, these villagers have all vowed to remove their brains either when they get their mark or when they come of age, whichever comes first. As a result they are all uniquely 'adapte...
SPECIAL Stat Descriptions
Strength: Measurement of physical prowess and favored by Earth Ponies. Physically crippled Unable to move objects heavier than 5 lbs. Unable to move objects heavier than 25 lbs. Unable to move objects heavier than 50 lbs. May wear light barding. Average...
Goo Coats
A parasitic and slightly magical goo-based creature created by random chance from interactions of Taint and Balefire Radiation. This amorphous blob attaches itself to the brain of its victim, completely overwhelming their nervous system and rewriting the neuro...
Roboslavers
A group of ponies inhabiting a pre-war Robronco robotics factory, focused on capturing ponies and other sentient creatures and separating them from their brains both for cheap, cooperative labor and to manufacture more Roboponies. After many years of laying d...
Buncows AKA Rabbulls AKA Lagovins
Hello! Thank you for purchasing the Lago Lacto Farmers Quarterly Introductory Package! If you're watching this tape, it means you've taken the first wonderful step towards taking care of your own buncow, and I hope that as you partake in this wonderful journey...
Sssara
A friendly Nightstalker that has 'befriended' Ratio and become a security officer at Stable 83. Her pea-brain may not be used much, but it allows her to think twice before eating anything and everything she sees. Her venom is a powerful aphrodisiac and numbing...
Ratio, the Spin Doctor
Brain surgeon with just awful luck, who has found himself a soft spoken DJ to the wasteland.
Diamond Cyberdogs
The Diamond Cyberdogs were created pre-war as an attempt to create the ultimate soldier. With durable robotic limbs, neurochips in their skulls giving them the precision of a computer, and a pony’s brain linked to them to allow for creative and abstract thinki...
Diamond Cyberdog Warrens
The Diamond Cyberdog Warrens are a labyrinthine mass of tunnels located in and around the military base that was responsible for their creation. Great bubbling vats, full of disembodied brains, hold the fruits of their raids… The arena is easily the most popu...
Vault 83
Initial Population: 1159 (100 cyberdogs, 100 robobrains, 909 residents (91 absentees), 50 science staff, 8 admin staff, 1 Overseer)Experiment: Use of CODE brain-rewriting technology to maintain social order, long-term observation on cyberdog and robobrain ment...
Vault 83
SocietyUncommonly peaceful and harmonious compared to other Wasteland societies, Vault 83 wears its uniqueness on its sleeve- at their coming of age, inhabitants take the GOAT, are subjected to a brainscan, then their brains are removed, reprogrammed using C...
Stable 93
The Stable originally was outwardly meant to house Think Tank personnel and their families in the case of apocalypse- but it had a dark secret. Upon entry, every pony within had their brains extracted, their minds wiped, and their brains were placed in roboti...
CYBER Collective
Society The cyberdogs of the CYBER Collective are a secretive, isolated bunch who believe only in one thing: refining themselves into the perfect hybrid synthetic-organic lifeform. Under the ruins of a factory that used to produce cyborg parts, they dig deepe...
CYBER Compound
Initial Population: 214 (40 science staff, 174 cyberdogs) Original purpose: Cyberdog conversion facility Status: Isolated, yet flourishing-base located underground. Demographics: 1203 cyberdogs, 134 assorted slaves, 210 Assaultrons, 343 assorted synths Gov...
The Discovery
Original purpose: Mobile research base Status: Fully prepared for launch, currently docked near Vault 83 Demographics: 7 robobrains (1 captain, 3 guards, 3 researchers), 4 unmodified researchers, 6 unmodified guards, 2 cyberdog guards Government: Nautical;...
Mutant Army
Most Super Mutants in the area have one thing in common: the tops of their heads are missing, exposing a squishy green brain. This is for one of two reasons: either those captured by the Master's Army have their brains removed for consumption or mutation, or t...
Children of the Brain
SocietyIt is a perfect classless society, based in the swamps of the southern part of the map. This cult grows Punga Fruit, an important commodity that both is nutritious and helps mitigate the effects of radiation- and the cult slowly grows its members throug...
The Maze
Society: A city of traders and mechanics centered around an industrial park, assembling large quantities of raw materials and selling the assembled goods.
Aceph Village
Purpose: Harvest brains and gain new laborers through the punga fruit trade. Status: Expanding, growing more prosperous Demographics: 143 lobotomized converts, 23 robobrains Government: Theocracy headed by an entity called "The Brain" worshipped by the vill...