# Aceph Village

Purpose: Harvest brains and gain new laborers through the punga fruit trade.

Status: Expanding, growing more prosperous

Demographics: 143 lobotomized converts, 23 robobrains

Government: Theocracy headed by an entity called "The Brain" worshipped by the village.

<div class="pointer-container" id="bkmrk-%C2%A0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>Settlement: A religious farming community, led by a high priest, managing massive crop fields full of punga fruit. Based around a pre-War church complex.

Industries: Punga fruit growth, mirelurk farming

Layout:

<div class="pointer-container" id="bkmrk-%C2%A0-0"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>- <div>Fields</div>
    - As far as the eye can see, punga fruit fields, tended to by all sorts of people with crude clothing.
    - <div>Though mosquitoes and disease are endemic to the region (not to mention monsters too) the inhabitants are almost completely ignored or unaffected  
        </div>
    - Mirelurks here breed staggeringly fast and are quite docile; mirelurk meat harvesting and processing is another one of their industries
    - The workers stagger about unfocused, as if drunk, but focus and regain dexterity as soon as it comes time to use hand-eye coordination...
- <div>Church Complex</div>
    - <div>Four buildings: Sunday school area, kitchens/storeroom, dormitories, and cathedral.</div>
    - Sunday school area is home to trading post and robot repair bay.
    - Dormitories are mixed sex. No children live here, the inhabitants are all recruited from elsewhere. Some inhabitants are completely or partially incapable of caring for themselves, Robobrains care for them
    - Cathedral is partially overgrown by nature, vines from the walls growing punga fruit, though recently a holographic emitter was installed on the ceiling
    - Here, the head priest extolls the virtues of submitting your will to the Brain
- <div>Forests</div>
    - This is a sacred place to those living in Aceph.
    - A surprisingly healthy forest, populated by mirelurks and creatures of all sorts.
    - They herd trespassers- or those who want to join the tribe- into the area where the Mother Punga tree grows, where it will swiftly incapacitate anyone near with hallucinogens.
- <div>Hidden Facility</div>
    - In one of the many caverns in the area is an elevator, with treadmarks leading up to it.
    - Inside is a medical facility, dedicated to performing experiments and procedures on the brain.
    - Operating rooms and robot repair bays
    - In the operating room, the unfortunate captive will have their heads cut open and brains stimulated in order to test their fitness for the Brain's purposes- their fates range from simple lobotomies, to partial brain removal, to full brain removal and telepathic receiver installation near brainstem
    - Removed brain matter and intact brains are taken to the Brain's chamber
    - There, the Brain, floating in a vat of bubbling biogel, oversees the next step- using telepathy, he breaks the will of the stolen brains, removing and grafting matter as he sees fit to create a mind both intelligent and receptive to his telepathic commands.
    - If successful, the newly pacified mind is either installed within a Robobrain chassis- or in the case of the stronger-willed minds, he spends more time psychically brainwashing them, eventually dominating them and transforming them into an extra source of psychic might.